Schnake

Description:
BASIC DETAILS
Class Age Height Weight
Rogue 28 199cm 90kg

Health: 32

ABILITIES
Communication Constitution Cunning Dexterity
0 (Animal Handling) 3 2 2
Magic Perception Strength Willpower
0 1 1 1 (Courage)
COMBAT STATS
Armour Type Armour Rating Armour Penalty
Light Leather 3
Initiative Speed Defense
3d6 + 2 12 12
WEAPONS
Name Attack Roll Range(m) Damage
Longbow 3d6 + 2 24/48 1d6 + 4
Cutlass 3d6 + 2 / 1d6 + 3

TALENTS AND CLASS POWERS

  • Weapon Group (Brawling)
  • Weapon Group (Staves)
  • Weapon Group (Light Blades)
  • Weapon Group (Bows)
  • Backstab
  • Thievery (Novice)

LANGUAGES

King’s [Trade] Tongue (Speak/Read)

EQUIPMENT

Backpack, traveller’ garb, oil-skin water flask, longbow, cutlass

Cash: 36sp

Bio:

Schanke is a streetwise, jack-of-all-trades.

He is resentful of those that “usurped” his families important landholdings.

When his “no good ex-wife” threw him out on his arse, he decided he would travel for a while, accumulating other peoples wealth and influence in order to get his land back.

He’s fond of animals and when he found a tracking hound searching about in some underbrush nearby, he gave it some meat and took it back to it’s masters, the Wolfenmorgens. Despite some latent distrust, the love of animals that they share meant that they decided to travel together for a time.

Schnake

Lowlanders psychodrive