Harvic

A young traveler, quick with a staff and with healing herbs

Description:
BASIC DETAILS
Class Age Height Weight
Mage 18 6’

Health: 23 Mana: 18

ABILITIES
Communication Constitution Cunning Dexterity
1 2 (Stamina) 2 1 (Riding)
Magic Perception Strength Willpower
2 1 1 3 (Self-Discipline)
COMBAT STATS
Armour Type Armour Rating Armour Penalty
Nil 0
Initiative Speed Defense
3d6 + 1 11 11
WEAPONS
Name Attack Roll Range(m) Damage
Morning-star 3d6 + 1 / 1d6 + 4

TALENTS AND CLASS POWERS

  • Weapon Group (Brawling)
  • Weapon Group (Staves)
  • Magic Training
  • Arcane Lance
  • Linguistics (Novice)

SPELLS

Spellpower: 12

Name School Type Cost Time TN Test Effect
Heal Creation Utility 1-3 Major Action 10 1d6 healing per MP
Rock Armour Primal Defense 3-8 1 minute 10 Armour Rating = Magic for 1 hour. Each additional hour costs 1MP
Arcane Bolt Spirit Attack 2 Major Action 10 Dexterity (Acrobatics) vs Spellpower A bolt of arcane energy hits a visible target within 28 metres. 2d6 damage + casting roll’s Dragon Die. If the target makes the test, the spell only inflicts 1d6 damage.

LANGUAGES

Trade Tongue (Speak/Read) Elven (Speak/Read)

EQUIPMENT

Backpack, traveller’ garb, water-skin, wand, lock picks, flint&steel, healer’s kit, small tent, 1 week travel rations, Short bow, Short sword

Cash: 14sp, 90cp

Bio:

A young traveler with a talent for healing. He lived with an alienage for a time, where an old man named Zathrian took him in and taught him elven.

Harvic

Lowlanders Harvic